Blacksmith

Welcome mighty craftsman!
The blacksmith is one who is gifted in crafting, among other things, weapons and armor. You spawn with your trusty toolbox and you have your very own shop in the town. There can be more than one blacksmith, so remember to think for others as you will be sharing your shop with them.

Behind your counter you will notice there is a chest, for all the coin you will make in this trade, and a cabinet, for all your crafts for sale. In the chest at the start of the round there will be 2 copper pieces and in the cabinet there will be 3 weapons; a Wooden Staff, a Dagger and a Copper Sword. Do what you will with these. You can sell them, or keep them for yourself if you so desire.

In your back room you will find your trusty forge and anvil. The forge is used to produce armor while the anvil produces a variety of tools, weapons and other trinkets. On the tables there are things such as hammers and armor pieces. The hammers are capable of deconstructing wooden tables and is a fine melee weapon, and as with the weapons in the cabinet, do what you will with the armor as well. There are also your private quarters and a backyard for you to use.

Tools of the trade
Anvil: The anvil is basically a resprited autolathe. Metal and glass goes in, you click what you want to make on the anvil's menu and ''boom! ''You're done! Certain things in the menu do not require any materials to make, but they are not very useful generally speaking.

Forge: (Currently broken) The forge is where you create armor. It functions like an Exosuit Fabricator, adding the items to the queue queues them up for construction. Simple!

Hammer: Ahhh... The hammer. The iconic weapon of choice of a blacksmith and Thor. This allows you to smash wooden tables apart and it is a decent weapon.

Toolbox: You spawn with one, however they are generally not really used by the blacksmith. They could be handy to have around however.

Some advice for doing business
Of course, you have a store, so your goal would be to earn some coin. Your usual customers would be people crazy/brave enough to venture out into the wilderness on their own. Guards may occasionally visit from time to time, but they may find their weapons better looking and/or stronger than the ones you can create. Remember, coin and barter are both acceptable forms of payment and always aim to get the better deal when making a sale.

Development Notes
The Blacksmith, for the time being, is going to be the town's overall crafter. Depending on population and demand we may split this role into Carpenter and Mason. What the Blacksmith can craft is determined on how much minerals the Miners bring in to fuel the Anvil.